Skip to content
Loading image:
Loading image:

Candela Obscura Core Rulebook

Sale price £34.99

Tax included

In stock

All purchases of the Candela Obscura Core Rulebook from Critical Role shops include a PDF version.

Investigators, ready yourselves. Candela Obscura needs you! 

The Candela Obscura Core Rulebook is a fully detailed guide on playing and gamemastering the collaborative investigative horror tabletop roleplaying game. As an investigator of the paranormal secret society Candela Obscura, you and your circle are charged with exploring, fighting, and protecting the people of Newfaire from supernatural dangers lurking in the folds of a bustling world unaware of the occult magick simmering beneath. Candela Obscura is the very first game to use the Illuminated Worlds System as well as the first full RPG from Darrington Press, as featured in the ongoing anthology series on Critical Role.

Inside of the Candela Obscura Core Rulebook you’ll discover:

  • 204 detailed pages, with a satin ribbon to keep your place.
  • The core rules to play and create your Candela Obscura investigators and their circles.
  • Over 90 pages detailing the turn of the century-inspired setting of the Fairelands, and in detail the city of Newfaire and the ancient ruins beneath known as Oldfaire.
  • 4 full example assignments for gamemasters to dive in with their players.
  • Over 30 example assignments to explore far-flung corners of the Fairelands and the organizations and people operating within it.
  • An extensive guide to preparing for and gamemastering Candela Obscura.
  • Immersive, in-world ephemera and notes strewn throughout the chapters—illustrations, sketches, research notes, correspondences, advertisements, maps, and more to bring the Fairelands to life.
Now is your time to accept the call of Candela Obscura! Ready your dice and accessories and get ready to play!

For more information on the game and links to videos of gameplay and resources, visit darringtonpress.com/candela.

Full Credits: 

  • Lead Game Design: Spenser Starke and Rowan Hall
  • Written By: Rowan Hall and Spenser Starke
  • Editor: Karen Twelves
  • Managing Editor: Matthew Key
  • Production: Ivan Van Norman and Alex Uboldi
  • Proofreading: Jacky Leung
  • Additional Game Design: Christopher Grey, Tracey Harrison, and Taliesin Jaffe
  • Layout: De La Rosa Design
  • Cultural Consultants: Basheer Ghouse, Pam Punzalan, Erin Roberts, Christine Sandquist, Liam Stevens
  • Military & Political Consultant: Anthony Joyce-Rivera
  • Game Development Consultant: Mike Underwood
  • Additional Editing: Jared Deiro, Darcy Ross
  • Additional Writing: Carlos Cisco, Tracey Harrison, Anthony Joyce-Rivera, Sam Maggs, Mike Underwood
  • Graphic Design: Aaron Monroy, Bryan Weiss
  • Artists: Shaun Ellis, Jamie Harrison, Allie Irwin, Amelia Leonards, Lily McDonnell, Justin O’Neal, Sunga Park, Gustavo Rodrigues Pelissari, Doug Telford
  • Map Design: Marc Moureau
  • Cover Artist: De La Rosa Design 
  • Artist / Ancient Languages / Spell Design: Stevie Morley
  • Original Concept Created By: Taliesin Jaffe and Chris Lockey

Customer Reviews

Based on 158 reviews
94%
(149)
4%
(7)
1%
(2)
0%
(0)
0%
(0)
T
Tyler Boshart
Great horror system

After reading through the book, I've got all kinds of ideas for new horror based campaigns. The almost Lovecraft-esque world is reminiscent of Call of Cthulhu, but with simpler mechanics to learn for players who are new to TTRPGs. A skilled DM can do a lot with this, and new DMs and players alike should enjoy the accessibility of the system.

P
Patrick Weller
A top-quality rulebook with a fascinating PnP World

No much words needed.

It’s a fantastic Victorian world to dive in.
The book gives me everything (background story, lore, foes and friends etc.) I need to create a thrilling quest for my friends. Despite the rules are simple they can get the investigators in real trouble.

Thank your for creating this masterpiece!

I even started to craft an astrolabe for background decorations.

S
Sabrina Hunt
Absolutely beautiful

The Candela Obscura core rulebook is both beautiful and educational, as any ttrpg rulebook should be. It's also one of the better-written rulebooks in my collection and is actually interesting to read. It's not just the rules, but it's lore and example assignments for your circle. Very glad I made this purchase.

W
Wayne

Beautifully put together rulebook. Love the compact size compared to other TTRPG books.

A
Allan

Still reading threw the book liking the quality and the content

Back to top